On Mon, 02 Oct 2006 12:27:01 +0100, Neil Jones
<neil@designumbrella.com> wrote:
Quote:
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The selling point is the freeform gameplay, where you can use anymethod of transport to achieve your aim. In reality (in the demo,anyway), using anything but the predetermined vehicle will result inmission failure because of the time limits involved. The same is trueof GTA for the most part, of course, but that somehow manages to makethe limitations fun. This was just annoying - back to last checkpointyet again. ho hum.
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The full game doesn't have many missions that are time limited, and
there is no clock ticking between missions, so you do get to use you
imagination and have more fun, although the demo's restrictions did
give it a great sense of urgency and full on action that the full game
could sometimes do with more of.
--
Andrew, contact via
http://interpleb.googlepages.com
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