On Fri, 22 Sep 2006 22:53:55 -0700, "Roger T."
<rogertra@highspeedplus.com> wrote:
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A couple of questions, more may follow.1) Is it possible to speed up the game build times. 20 to 40 turns to buildfirst settler? It's ploddingly slow in building anything. Booooooooring.
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Some people complained that Civ3 was too fast ;-) Yes, you can set
a faster game speed. The default gives you about twice as many total
game turns, I think, than Civ3, so playing on a faster speed will give
you closer to a Civ3 feel.
But it is a different game. Unlike in Civ3, you don't need as many
settlers or cities, especially early in the game. You can't
automatically build things with your worker, you need the right techs
in order to do so. Because of that, the early game period can focus
on exploration, not direct expansion, which makes the "slow" turns
much less boring.
My advice for starting out: if you can use a worker immediately,
build one right away. Otherwise, turn out a warrior or scout and
explore for a while, waiting for your city to grow and tech to advance
enough to make workers and settlers useful.
The first settler can be turned out pretty quickly if you build a
worker, research bronze working, and cut down forests.
Alternatively, if you have good food resources improved and have
hills, build mines and have enough production to make a settler pretty
fast. Yet another way to speed up the settler is to make a worker,
improve a lot of food squares, then build a settler. Optionally,
research bronze working and adopt slavery, then you can trade some
city population for faster production. I don't like doing this for my
*first* settler, as I'd rather keep my city growth up, but it isn't
bad at all for later ones.
In any case, your early turns can go fast, wandering the world and
seeing and greeting, making the wait for the first settler not seem
long at all.
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2) How does one get the game to automatically centre on the active unit?
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Press C or the center mouse button. I can't remember if there is a
way to make it automatically center, but it isn't hard to spot the
active unit on the screen.
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I'm afraid this game is not a interesting as Civ III.
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It has way more potential than CivIII.
--
*-__Jeffery Jones__________| *Starfire* |____________________-*
** Muskego WI Access Channel 14/25 <http://www.execpc.com/~jeffsj/mach7/>
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