09-14-2005, 11:08 AM
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#1
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Senior Member
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DF:Extreme
Hi All
Are there plans for adding more weapons? I really miss the silenced
pistol, for starters, but would love to see a flame thrower, heh.
Palindrome
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09-15-2005, 10:10 AM
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#2
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Junior Member
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DF:Extreme
Palindrome wrote:
Quote:
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Hi All Are there plans for adding more weapons? I really miss the silenced pistol, for starters, but would love to see a flame thrower, heh. Palindrome
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there is a "Reloaded" mod that adds quite a few weapons and removes the
stupid range limiter, but no flame throwers.
the idea of DF:X (besides making Novalogic more money) is that it's a
remake of the original Delta Force game. so, there aren't as many
weapon options.
--
Stingray'JSOC'
www.jsoc.net
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09-15-2005, 10:33 AM
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#3
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Senior Member
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DF:Extreme
On Thu, 15 Sep 2005 18:10:18 GMT, Whatevah <jerry@whatevah.com> wrote:
Quote:
Palindrome wrote:
Quote:
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Hi All Are there plans for adding more weapons? I really miss the silenced pistol, for starters, but would love to see a flame thrower, heh. Palindrome
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there is a "Reloaded" mod that adds quite a few weapons and removes thestupid range limiter, but no flame throwers. the idea of DF:X (besides making Novalogic more money) is that it's aremake of the original Delta Force game. so, there aren't as manyweapon options.
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Yes, I realise that, but when the game lacks some of the weapons
actually IN the original game, you feel you're lacking something.
Thanks for the info on the mod
Palindrome
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10-01-2005, 09:29 PM
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#4
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DF:Extreme
ahhh but do they have a working remote detonator?
--
zero <GD>
www.thegundogs.org
"Palindrome" <damon-nomad@tiscali.co.uk> wrote in message
news:lhfji19ntqbi93m714qtah4crnvimqqpnd@4ax.com...
| On Thu, 15 Sep 2005 18:10:18 GMT, Whatevah <jerry@whatevah.com> wrote:
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| >Palindrome wrote:
| >> Hi All
| >>
| >> Are there plans for adding more weapons? I really miss the silenced
| >> pistol, for starters, but would love to see a flame thrower, heh.
| >>
| >>
| >> Palindrome
| >
| >there is a "Reloaded" mod that adds quite a few weapons and removes the
| >stupid range limiter, but no flame throwers. 
| >
| >the idea of DF:X (besides making Novalogic more money) is that it's a
| >remake of the original Delta Force game. so, there aren't as many
| >weapon options.
|
| Yes, I realise that, but when the game lacks some of the weapons
| actually IN the original game, you feel you're lacking something.
|
| Thanks for the info on the mod 
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| Palindrome
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10-14-2005, 11:50 AM
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#5
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Junior Member
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DF:Extreme
A new file was released that opens up items in the med that where
hidden..... we now have mortar's.
On Sat, 1 Oct 2005 21:29:35 -0800, "zero" <bob_b1978@hotmail.com>
wrote:
Quote:
ahhh but do they have a working remote detonator?--zero <GD>www.thegundogs.org"Palindrome" <damon-nomad@tiscali.co.uk> wrote in messagenews:lhfji19ntqbi93m714qtah4crnvimqqpnd@4ax .com...| On Thu, 15 Sep 2005 18:10:18 GMT, Whatevah <jerry@whatevah.com> wrote:|| >Palindrome wrote:| >> Hi All| >>| >> Are there plans for adding more weapons? I really miss the silenced| >> pistol, for starters, but would love to see a flame thrower, heh.| >>| >>| >> Palindrome| >| >there is a "Reloaded" mod that adds quite a few weapons and removes the| >stupid range limiter, but no flame throwers. | >| >the idea of DF:X (besides making Novalogic more money) is that it's a| >remake of the original Delta Force game. so, there aren't as many| >weapon options.|| Yes, I realise that, but when the game lacks some of the weapons| actually IN the original game, you feel you're lacking something.|| Thanks for the info on the mod ||| Palindrome
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10-14-2005, 02:21 PM
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#6
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Senior Member
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DF:Extreme
On Fri, 14 Oct 2005 13:50:10 -0600, "Gunny <GD>"
<yj_driver@excite.com> wrote:
Quote:
A new file was released that opens up items in the med that wherehidden..... we now have mortar's.
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Cool - where's that found please?
Palindrome
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10-14-2005, 02:53 PM
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#7
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DF:Extreme
Cool Gunny, I look forward to lobbing a few mortar rounds onto Burner's head
in the near future.
To all that read this NG. Almost every night someone on the GD squad puts
up a DFX Mod .7 server. (usually named Gunny's World or something like it)
We see lots of people attempt to join, but if you don't have the .7 Mod
installed you will get booted automatically. The .7 Mod makes this game a
blast to play and Gunny<GD> makes some great maps to play on.
FlytEng<GD>
"Gunny <GD>" <yj_driver@excite.com> wrote in message
news:0u20l1d9t26fk5k5ct3cpqn7fr8obsqk62@4ax.com...
Quote:
A new file was released that opens up items in the med that where hidden..... we now have mortar's. On Sat, 1 Oct 2005 21:29:35 -0800, "zero" <bob_b1978@hotmail.com> wrote:
Quote:
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ahhh but do they have a working remote detonator?--zero <GD>www.thegundogs.org"Palindrome" <damon-nomad@tiscali.co.uk> wrote in messagenews:lhfji19ntqbi93m714qtah4crnvimqqpnd@4ax .com...| On Thu, 15 Sep 2005 18:10:18 GMT, Whatevah <jerry@whatevah.com> wrote:|| >Palindrome wrote:| >> Hi All| >>| >> Are there plans for adding more weapons? I really miss the silenced| >> pistol, for starters, but would love to see a flame thrower, heh.| >>| >>| >> Palindrome| >| >there is a "Reloaded" mod that adds quite a few weapons and removes
|
|
the
Quote:
| >stupid range limiter, but no flame throwers. | >| >the idea of DF:X (besides making Novalogic more money) is that it's a| >remake of the original Delta Force game. so, there aren't as many| >weapon options.|| Yes, I realise that, but when the game lacks some of the weapons| actually IN the original game, you feel you're lacking something.|| Thanks for the info on the mod ||| Palindrome
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10-14-2005, 03:24 PM
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#8
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Senior Member
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DF:Extreme
On Fri, 14 Oct 2005 15:53:21 -0700, "FlytEng<GD>"
<jncmadz@no-spam.flytnoc.com> wrote:
Quote:
Cool Gunny, I look forward to lobbing a few mortar rounds onto Burner's headin the near future. To all that read this NG. Almost every night someone on the GD squad putsup a DFX Mod .7 server. (usually named Gunny's World or something like it)We see lots of people attempt to join, but if you don't have the .7 Modinstalled you will get booted automatically. The .7 Mod makes this game ablast to play and Gunny<GD> makes some great maps to play on.
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Excellent - I'll look out for Gunny's World next time. We only ever
play MOD7 games now - yes, for those who haven't tried it, it IS that
good
Palindrome
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10-14-2005, 03:38 PM
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#9
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Senior Member
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DF:Extreme
On Fri, 14 Oct 2005 13:50:10 -0600, "Gunny <GD>"
<yj_driver@excite.com> wrote:
Quote:
A new file was released that opens up items in the med that wherehidden..... we now have mortar's.
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I have the 7.2 Beta Reloaded now, but there's no doc with it. Is this
just installed over the 7.1? Is this the file you meant when you
referred to mortars?
TIA
Palindrome
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10-14-2005, 04:44 PM
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#10
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Junior Member
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Posts: 165
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DF:Extreme
>>> get the file here and when installed the new items show up with (unlocked) beside them in the editor
http://www.dfbarracks.com/downloads...tion=df&fid=296
Sorry the mortars don't work..... DAMN they looked like fun.... but
some of the things I did find were new tunnels / new trees / many new
buildings / rail road tracks and lots more.
On Fri, 14 Oct 2005 23:21:12 +0100, Palindrome
<damon-nomad@tiscali.co.uk> wrote:
Quote:
On Fri, 14 Oct 2005 13:50:10 -0600, "Gunny <GD>"<yj_driver@excite.com> wrote:
Quote:
A new file was released that opens up items in the med that wherehidden..... we now have mortar's.
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Cool - where's that found please?Palindrome
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